Categories: ///12 Oct 2011


Here it is, my first public Xpresso script. This combines two of my passions, 3D and BMX. This script is by no means perfect, hence the V0.9. I actually built a much more precise version of this script using spline primitives which allowed exact measurement and more accurate ramp curves. BUT turns out Cinema 4D doesn’t like when you compound too many spline primitives with the boole node. If that’s fixed in R13 I’ll put out the better version, but this one is still fun to mess around with. There are Notes on how to use Ramp Builder provided in an Xpresso node on the Null aptly named Notes.

Ramp Builder 0.9